Visual programming technology
1. -
New York:
McGraw-Hill,
1997
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This book includes: PART 1: A PRACTICAL APPROACH TO VISUAL PROGRAMMING SOLUTIONS: Programming is an activity open to everybody; What is meant by programming in the large?; Intelligent human interfaces and pattern recognition PART 2: A CULTURAL CHANGE NECESSARY TO BENEFIT FROM NEW TECHNOLOGY: The cultural underlying visual programming efforts; Visual programming and program visualization PART 3: IMPACT OF INTERNET ON VISUAL PROGRAMMING METAPHORS: World of wide web andHTML in a context of real-space implementation; The virtual reality modeling language; Java-a contrarian view; Other than internet programming tools for visualization PART 4: HARDWARE AND SOFTWARE ISSUES UNDERPINNING VISUAL: Network appliances, desk-area networks, and the asynchronous transfer mode; Oject-oriented software and multimedia databases; Frameworks for multimedia and parallel computer PART 5: USING NEW SOFTWARE TECHNOLOGY AS A COMPETITIVE TOOL: Visual programming challenges and managerial needs of the virtual bank; Programming invirtual reality and the virtual dome application; News in the future: the personalization of reporting and of information representation.
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