This book includes: Introduction to 3D Game Development; Introduction to Programming; 3D Programming Concepts; Game Programming; Game play; Network; Common Scripts; Introduction to Textures; Skins;...
This book inclues: Introduction to Flash; Introduction to ActionScript; Interactivity-Adventure Game (Treasure Hunt); Animations; Game Development; Arrays and Movie Clip Methods; Loops and Arrays in...
This book includes: .Mobile Game Development Process; Introduction to Mobile Application Development; Creating MIDlets from the Ground Up; 2D Graphics with MIDP 2.0; Mobile 3D Graphics (M3G) API;...
Brief contents: what is programming?; classes and methods I: basics; fundamental data types of Java; decision making; classes and methods II: classes with multiple methods; iteration; classes and...
This book provides the beginning programmer with a guide to developing object-oriented program logic. This textbook assumes no programming language experience. . The examples in this book have been...
Contents: Number Systems; Machine Language; H1 Assembly Lamguage: Part 1; H1 Assembly Lamguage: Part 2; Basic Electronics and Digital Logic; Microlevel of H1 and V1; Evaluating the Instruction Set...
Nội dung giáo trình này gồm : Tóm tắt một số lệnh cơ bản của ngôn ngữ C; Các đề bài tập và hướng dẫn cách giải (Biến đơn, Mảng một chiều và xâu ký tự, Mảng hai chiều, Cấu trúc - tệp và con trỏ, Đồ...