This book includes: Introduction to 3D Game Development; Introduction to Programming; 3D Programming Concepts; Game Programming; Game play; Network; Common Scripts; Introduction to Textures; Skins;...
This book inclues: Introduction to Flash; Introduction to ActionScript; Interactivity-Adventure Game (Treasure Hunt); Animations; Game Development; Arrays and Movie Clip Methods; Loops and Arrays in...
This book includes: .Mobile Game Development Process; Introduction to Mobile Application Development; Creating MIDlets from the Ground Up; 2D Graphics with MIDP 2.0; Mobile 3D Graphics (M3G) API;...
Sách giới thiệu và phân loại trò chơi giân dan Việt Nam, phân tích tìm hiểu giá trị nội dung và nghệ thuật, lựa ra cách chơi phổ biến nhất của mỗi trò; tìm các khảo dị, những cách chơi, tên gọi khác...
Contents: getting started, for loops, numbers, if statements, miscellaneous topics I, strings, lists, more with lists, while loops, miscellaneous topics II, dictionaries, text files, functions,...
Brief contents: what is programming?; classes and methods I: basics; fundamental data types of Java; decision making; classes and methods II: classes with multiple methods; iteration; classes and...
This book provides the beginning programmer with a guide to developing object-oriented program logic. This textbook assumes no programming language experience. . The examples in this book have been...