Brief Contents: Getting Started with Adobe Flash CS3; Drawing Objects in Adobe Flash; Working with Symbols and interactivity; Creating Animations; Creating Special Effects; Preparing and Puplishing...
This book inclues: Install SLES 9; Configure the Network Manually; Configure Network Services; Secure a SLES 9 Server; Manage Backup and Recovery; Create Shell Scripts; Compile Software from Source;...
Contents: Micromechanical Characterization of Component Materials; Mechanics and Tribology for Data Storage Systems; Dynamics and controls for Data Storage Systems.
Brief contents: what is programming?; classes and methods I: basics; fundamental data types of Java; decision making; classes and methods II: classes with multiple methods; iteration; classes and...
This book provides the beginning programmer with a guide to developing object-oriented program logic. This textbook assumes no programming language experience. . The examples in this book have been...
Contents: 1. Introduction to Graphs 2. Introduction to algorithmic 3. Trees 4. Paths and distance in graph 5. Networks 6. Matchings and factorization 7. Eulerian graphs 8. Hamiltonian graphs 9....
Contents: Number Systems; Machine Language; H1 Assembly Lamguage: Part 1; H1 Assembly Lamguage: Part 2; Basic Electronics and Digital Logic; Microlevel of H1 and V1; Evaluating the Instruction Set...
This book will cover the basic and intermediate levels of knowledge in AutoCAD 2008. It includes: Introduction to AutoCAD 2008; Drafting Using AutoCAD 2008; How to Set up Your Drawing; A Fwe Good...
This book inclues: Introduction to Flash; Introduction to ActionScript; Interactivity-Adventure Game (Treasure Hunt); Animations; Game Development; Arrays and Movie Clip Methods; Loops and Arrays in...