Contents PART 1 A PRACTICAL APPROACH TO VISUAL PROGRAMMING SOLUTIONS Chapter 1. Programming is an activity open to everybody Chapter 2. What is meant by programming in the large? Chapter 3....
Contents: introduction to computer vision and the Raspberry Pi, preparing the Raspberry Pi for computer vision, introduction to python programming, getting started with computer vision, basics of...
Language Learning with Technology is for teachers interested in integrating technology into their classroom practice. The book contains 150 classroom activities for beginner to advanced level...
This book includes: Introduction to 3D Game Development; Introduction to Programming; 3D Programming Concepts; Game Programming; Game play; Network; Common Scripts; Introduction to Textures; Skins;...
Contents at a Glance: Lights! Camera! Mesh Geometries!; Transforms and Animation; Axis/ Angle Rotation; Light and Shading; Texture and Shading; Texture and Materials; Algorithmic Mesh Geometries;...
This book provides the beginning programmer with a guide to developing object-oriented program logic. This textbook assumes no programming language experience. . The examples in this book have been...
This book inclues: Introduction to Flash; Introduction to ActionScript; Interactivity-Adventure Game (Treasure Hunt); Animations; Game Development; Arrays and Movie Clip Methods; Loops and Arrays in...
This book requires no previous introduction to programming and only a mathematical background of high school algebra. The book uses C# as the programming language for software development; however,...
This book is an introduction to the fiel of compiler construction. It combines a detailed study of the theory underlying the modern approach to compiler design, together with many practical examples,...