Brief contents: Part I: objects and C++: arrays, pointers, and structures; objects and classes; templates; inheritance; design patterns; - Part II: Algorithms and building blocks: algorithm analysis;...
This book includes: Object-Oriented concepts; Additional Features of java; Analysics of algorithms; The java collections framework; Recursion; Array-Based lists; Linked lists; Stacks and queues;...
Table of contents: why deep learning?; getting yourself ready for deep learning; getting started with neural networks; deep learning in computer vision; natural language processing -- vector...
This book explores the theory and methods of systems analysis and computer modeling as applied to problems in ecology and natural resource management. It reflects the problems and conflicts between...
This book includes: Introduction and overview; Fundamentals of digital logic; Data and program representation; The variety of processors and computational engines; Processor types and instruction...
Contents Preface Chapter 1 Introduction and overview PART I BASIS Chapter 2 Fundamentals of digital logic Chapter 3 Data and program representation PART II PROCESSORS Chapter 4 The variety of...
This book includes: business transformation, IT security, and introduction to the firewall; TCP/IP technology for the internet and intranet; threats in networks; elements of a firewall system;...
Brief Contents: PART ONE: Graphics creation with fireworks MX 1 An introdution to fireworks MX 2 Creting original artwork with vectors 3 Working with bitmap images 4 Working with text and text...
Brief Contents: An Overview of Flash; Getting Started; Flash Basics; Drawing and Painting Tools; Working with Text; Symbols and Libraties; Bitmap Graphics; Sound Elements; 2D Animation and Effects;...
Contents: Introduction: Geting Acquainted; Letting yourself go; Bringing a sense of scale; Personalizing your environment; Enhandcing your modeling capabilities; Illuminating, Texturing, and...